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Halo 4 matchmaking playlist update

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Postums here for another MCC Development update! Time to dive on in! Below are a few new features that were added as part of our latest game update:. This is just a few bits and pieces, to find the full suite of improvements, check out the launch blog HERE.

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Halo 4 is a first-person shooter developed by Industries and published by Microsoft Studios for the Xbox video game console. The fourth mainline installment and seventh overall in the Halo franchise , the game was released on November 6, Halo 4 ' s story follows a cybernetically enhanced human supersoldier , Master Chief , and his artificial intelligence construct Cortana , as they encounter unknown threats while exploring an ancient civilization's planet. The player assumes the role of Master Chief who battles against a new faction that splintered off from remnants of the Covenant , a former military alliance of alien races, and against mechanical warriors of the Forerunner empire known as the Prometheans. The game features a selection of weapons , enemies, and game modes not present in previous titles of the series.

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Halo: The Master Chief Collection employs two different ranking systems across its various components. At launch, the game included a skill-based system based on the original Halo 2 for competitive multiplayer, though the launch of the game on PC platforms has since seen an update to include an additional ranking scheme based on unlocking cosmetic content via the Seasonal updates. The skill-based rank structure was employed by the Master Chief Collection at launch and now employed only in the competitive playlists, and is identical in every way to the rank structure employed in the original release of Halo 2 - including XP requirements, gains and losses. Due to its nature as an indicator of player skill, ranks can increase or decrease depending on player performance, and are thus used to help with skill-based matchmaking to ensure similarly-skilled teams. This rank structure is only employed in competitive playlists, and is determined on a per-playlist basis.
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